Kolibri Games, Berlin
Unity Game Developer
April 2022 — April 2024
Mid-senior Unity Developer for Idle Miner Tycoon.
Hi, I am Yansı Evre Yüksel ,
a versatile game developer with a strong mathematics background, blending coding expertise and creative design skills. I have experience in developing core systems and architecting intuitive code, as well as creating editor tools, producing visual effects, and rigging and animating characters.
Known for my problem-solving abilities and creative experimentation, I thrive in cross-disciplinary collaboration. With a diverse skill set spanning technical and artistic domains, I consider myself a jack of all trades in game development.
Unity Development
90%
C#
80%
Abstract Mathematics
75%
Code Architecture
75%
Editor Tools Development
70%
Unity VFX
70%
Lua (Roblox)
50%
Problem-Solving
95%
Collaboration
90%
Research Skills
85%
Animating
70%
Communication
65%
Krita/Photoshop
20%
Blender
20%
Mid-senior Unity Developer for Idle Miner Tycoon.
Casual mobile game development for the US app store market. Worked as the lead developer for Plant Shop Tycoon and Restaurant Empire Tycoon
Hyper-casual game development for the US app store market.
Assistant to the teacher for a beginner’s C class, Introduction to Computing.
Studying pure mathematics was more than just acquiring practical skills; it was a journey of cultivating patience, problem-solving, and creative thinking. Delving into abstract concepts and proofs honed my ability to think outside the box and approach challenges with a fresh perspective. While the direct application of mathematical theorems may not be evident in my day-to-day work as a game developer, the discipline instilled in me a fearlessness when confronting problems and a tenacity to explore unconventional solutions. My time spent studying pure mathematics was invaluable in shaping my approach to problem-solving and fostering a mindset of continuous learning and innovation.
Short animations for the game Q-Clash on Roblox, mostly 1st person animations similar to Overwatch, several 3rd person emote animations.
3rd Person short action animations for the game Hexaria on Roblox. The animations included sequences like throwing objects, bashing, punching, falling etc.